I cut it down to 390 cards, added ALL of the signets and bouncelands (and guildgates) and changed a few other such things. Since it’s been a while since I updated it, I ended up just updating it on the tab up top and it’s draftable on tappedout.net.
So why did I change to adding the bouncelands and guildgates? To put it bluntly, the mana’s really bad in the format – I was thinking about the guildgates and how they’re essentially going to be staples and that the bouncelands are, for the most part better (vulnerabilities to LD and inability to keep 1-landers aside.) Although they may be better in control decks that don’t mind the ETB clause as much, they’re still fine in aggressive decks (both bouncelands and guildgates) so I didn’t want to deprive aggressive decks those tools (even if they may be better in control decks.)







Here’s what I was able to piece together for a change log. Note that the changes within each color are a little uneven due to changes in organization.
- The affinity golems are now included in their respective color
- Zombie Cutthroat and Gathan Raiders are now considered to be colorless
White:
-Apex Hawks
-Chapel Geist
-Plover Knights
-Cho-Manno’s Blessing
+Daring Skyjek
+Syndic of Tithes
+Basilica Guards
Blue:
-Delver of Secrets
-Think Twice
+Voidwielder
Black:
-Liliana’s Shade
-Vile Rebirth
-Corrupted Zendikon
-Mindstab
-Mark of the Vampire
+Undying Evil
+Ostracize
+Choking Sands
+Carrion Feeder
+Dead Reveler
Red:
-Gorilla Shaman
-Mad Prophet
-Smash to Smithereens
-Hanweir Lancer
+Gore-House Chainwalker
+Tenement Crasher
+Splatter Thug
+Traitorous Instinct
Green:
-Gemhide Sliver
-Dawntreader Elk
-Pathbreaker Wurm
-Edge of Autumn
+Durkwood Baloth
+Horncaller’s Chant
+Slaughterhorn
Gold:
-Armadillo Cloak
+Centaur Healer
-Skyknight Legionnaire
+Wojek Halberdiers
-Izzet Chronarch
+Frostburn Weird
Colorless:
-Adventuring Gear
-Wayfarer’s Bauble
-Flayer Husk
-Copper Carapace
-Armillary Sphere
-Darksteel Ingot
-Strider Harness
-Clay Statue
-Lonely Sandbar
-Forgotten Cave
-Barren Moor
-Secluded Steppe
-Tranquil Thicket
-Rupture Spire
-Haunted Fengraf
-Shadow Guildmage
-Skyreach Manta
+10 Guildgates
Correctamundo.