Archive for the ‘Theory’ Category

Skating on a canopy.   2 comments

On MTGSalvation’s cube forum, there’s discussion on cards in commons cubes.  They had already gone through talking about blue cards, but someone mentioned the forgotten Soratami Cloudskater. “Looks terrible” I initially thought.  ”A looter that costs me land drops?  Eww, no.” But much like with Wormfang Drake, sometimes, looking at cards literally can prevent you [...]

Posted January 4, 2011 by Usman in Theory, Uncategorized

Different strokes for different colors.   Leave a comment

Some colors are just better at some things at others and when colors get things that aren’t in their normal strengths, sometimes even those “leftovers” are good enough for a cube. Harmonize is a really good example.  It was a “planeshifted” copy of Concentrate, a card that has fallen by the wayside in many cube [...]

Posted November 17, 2010 by Usman in Theory

Tagged with , ,

Opportunity Cost   1 comment

Opportunity Cost is one of the fundamental ideas in economics and understanding it can help with deciding between cards in your cube. The basic concept is that because all people have with limited resources (not referring to the awesome podcast of the same name) to allocate, decisions with mutually exclusive decisions (if I do A, [...]

Posted November 7, 2010 by Usman in Theory

You’re So Cyclical   2 comments

From the Magic’s humble beginnings in Alpha, the game has had many cycles.  Alpha had 7 cycles and 3 vertical ones, one of the more notorious ones was its 1-mana “boon” cycle, giving Ancestral Recall to blue, Lightning Bolt to red and black Dark Ritual while giving Giant Growth to green and giving white… Healing Salve.  Cycles that [...]

Posted October 27, 2010 by Usman in Theory

Follow

Get every new post delivered to your Inbox.