I should probably add some episode commentary here.
The main thing was about Inkwell Leviathan, I forgot to mention that he doesn’t have shroud in the argument against him. I think he’s the best out of the 3 giant robots for sure because of that, since spot removal tends to be used a lot in cube and cards like Swords to Plowshares and Path to Exile stop the colossi dead. But still, I don’t feel that he’s good enough.
I tried him in my cube a while ago and it eventually just ended up being
- If you have Tinker, mise this because no one else will want this.
- If no one has opened Tinker yet, get this late, put it in your sideboard and hope to mise Tinker in the next pack(s.)
- If not, oh well, it was a late pick anyway.
It seemed like a great control finisher: a big butt, shroud and some decent evasion abilities. But it didn’t work because when it wasn’t Tinkered into play, its non-immediate board impact just killed it as all of the 8+ mana creatures in my cube have a devastating effect once they come into play. Also, all of the giant robots that I’m running (Wurmcoil Engine, Myr Battlesphere, Sundering Titan) are awesome with Tinker but I’m more than happy to run them in any deck that ramps up to their mana. Inkwell? Not so much. So I took it out.
Some time later (I think 6 months or a year) – I tried him again, mainly based on talk on MTGSalvation about how he was such a scary threat. The same thing ended up happening: in the first draft, someone got the combo and won with it, but every other time, no one bothered with it.
I tried, Inkwell. I really tried. But your non-immediate board impact for 9 mana, it just didn’t work out. I’m sorry, Inky.